//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.17929 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Microsoft.Kinect.Toolkit.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.Kinect.Toolkit.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Parameter of type {0} not of of expected type {1}. /// internal static string DelegateCommandCastException { get { return ResourceManager.GetString("DelegateCommandCastException", resourceCulture); } } /// /// Looks up a localized string similar to All set!. /// internal static string MessageAllSet { get { return ResourceManager.GetString("MessageAllSet", resourceCulture); } } /// /// Looks up a localized string similar to Kinect is listening. /// internal static string MessageAllSetListening { get { return ResourceManager.GetString("MessageAllSetListening", resourceCulture); } } /// /// Looks up a localized string similar to This Kinect is being used by another application.. /// internal static string MessageConflict { get { return ResourceManager.GetString("MessageConflict", resourceCulture); } } /// /// Looks up a localized string similar to Oops, there is an error.. /// internal static string MessageError { get { return ResourceManager.GetString("MessageError", resourceCulture); } } /// /// Looks up a localized string similar to Initializing.... /// internal static string MessageInitializing { get { return ResourceManager.GetString("MessageInitializing", resourceCulture); } } /// /// Looks up a localized string similar to Too many USB devices! Please unplug one or more.. /// internal static string MessageInsufficientBandwidth { get { return ResourceManager.GetString("MessageInsufficientBandwidth", resourceCulture); } } /// /// Looks up a localized string similar to Kinect required. /// internal static string MessageNoAvailableSensors { get { return ResourceManager.GetString("MessageNoAvailableSensors", resourceCulture); } } /// /// Looks up a localized string similar to This sensor is not genuine!. /// internal static string MessageNotGenuine { get { return ResourceManager.GetString("MessageNotGenuine", resourceCulture); } } /// /// Looks up a localized string similar to Plug my power cord in!. /// internal static string MessageNotPowered { get { return ResourceManager.GetString("MessageNotPowered", resourceCulture); } } /// /// Looks up a localized string similar to Kinect for Xbox not supported.. /// internal static string MessageNotSupported { get { return ResourceManager.GetString("MessageNotSupported", resourceCulture); } } /// /// Looks up a localized string similar to This application needs a Kinect for Windows sensor in order to function. However, another application is using the Kinect Sensor.. /// internal static string MoreInformationConflict { get { return ResourceManager.GetString("MoreInformationConflict", resourceCulture); } } /// /// Looks up a localized string similar to The Kinect Sensor is plugged in, however an error has occurred. For steps to resolve, please click the "Help" link.. /// internal static string MoreInformationError { get { return ResourceManager.GetString("MoreInformationError", resourceCulture); } } /// /// Looks up a localized string similar to The Kinect Sensor needs the majority of the USB Bandwidth of a USB Controller. If other devices are in contention for that bandwidth, the Kinect Sensor may not be able to function.. /// internal static string MoreInformationInsufficientBandwidth { get { return ResourceManager.GetString("MoreInformationInsufficientBandwidth", resourceCulture); } } /// /// Looks up a localized string similar to This application needs a Kinect for Windows sensor in order to function. Please plug one into the PC.. /// internal static string MoreInformationNoAvailableSensors { get { return ResourceManager.GetString("MoreInformationNoAvailableSensors", resourceCulture); } } /// /// Looks up a localized string similar to This application needs a genuine Kinect for Windows sensor in order to function. Please plug one into the PC.. /// internal static string MoreInformationNotGenuine { get { return ResourceManager.GetString("MoreInformationNotGenuine", resourceCulture); } } /// /// Looks up a localized string similar to The Kinect Sensor is plugged into the computer with its USB connection, but the power plug appears to be not powered.. /// internal static string MoreInformationNotPowered { get { return ResourceManager.GetString("MoreInformationNotPowered", resourceCulture); } } /// /// Looks up a localized string similar to This application needs a Kinect for Windows sensor in order to function. Please plug one into the PC.. /// internal static string MoreInformationNotSupported { get { return ResourceManager.GetString("MoreInformationNotSupported", resourceCulture); } } /// /// Looks up a localized string similar to Unable to launch the default web browser. Trying to navigate to: {0}. /// internal static string NoDefaultBrowserAvailable { get { return ResourceManager.GetString("NoDefaultBrowserAvailable", resourceCulture); } } } }