//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:4.0.30319.17929
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace Microsoft.Kinect.Toolkit.Properties {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Microsoft.Kinect.Toolkit.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to Parameter of type {0} not of of expected type {1}.
///
internal static string DelegateCommandCastException {
get {
return ResourceManager.GetString("DelegateCommandCastException", resourceCulture);
}
}
///
/// Looks up a localized string similar to All set!.
///
internal static string MessageAllSet {
get {
return ResourceManager.GetString("MessageAllSet", resourceCulture);
}
}
///
/// Looks up a localized string similar to Kinect is listening.
///
internal static string MessageAllSetListening {
get {
return ResourceManager.GetString("MessageAllSetListening", resourceCulture);
}
}
///
/// Looks up a localized string similar to This Kinect is being used by another application..
///
internal static string MessageConflict {
get {
return ResourceManager.GetString("MessageConflict", resourceCulture);
}
}
///
/// Looks up a localized string similar to Oops, there is an error..
///
internal static string MessageError {
get {
return ResourceManager.GetString("MessageError", resourceCulture);
}
}
///
/// Looks up a localized string similar to Initializing....
///
internal static string MessageInitializing {
get {
return ResourceManager.GetString("MessageInitializing", resourceCulture);
}
}
///
/// Looks up a localized string similar to Too many USB devices! Please unplug one or more..
///
internal static string MessageInsufficientBandwidth {
get {
return ResourceManager.GetString("MessageInsufficientBandwidth", resourceCulture);
}
}
///
/// Looks up a localized string similar to Kinect required.
///
internal static string MessageNoAvailableSensors {
get {
return ResourceManager.GetString("MessageNoAvailableSensors", resourceCulture);
}
}
///
/// Looks up a localized string similar to This sensor is not genuine!.
///
internal static string MessageNotGenuine {
get {
return ResourceManager.GetString("MessageNotGenuine", resourceCulture);
}
}
///
/// Looks up a localized string similar to Plug my power cord in!.
///
internal static string MessageNotPowered {
get {
return ResourceManager.GetString("MessageNotPowered", resourceCulture);
}
}
///
/// Looks up a localized string similar to Kinect for Xbox not supported..
///
internal static string MessageNotSupported {
get {
return ResourceManager.GetString("MessageNotSupported", resourceCulture);
}
}
///
/// Looks up a localized string similar to This application needs a Kinect for Windows sensor in order to function. However, another application is using the Kinect Sensor..
///
internal static string MoreInformationConflict {
get {
return ResourceManager.GetString("MoreInformationConflict", resourceCulture);
}
}
///
/// Looks up a localized string similar to The Kinect Sensor is plugged in, however an error has occurred. For steps to resolve, please click the "Help" link..
///
internal static string MoreInformationError {
get {
return ResourceManager.GetString("MoreInformationError", resourceCulture);
}
}
///
/// Looks up a localized string similar to The Kinect Sensor needs the majority of the USB Bandwidth of a USB Controller. If other devices are in contention for that bandwidth, the Kinect Sensor may not be able to function..
///
internal static string MoreInformationInsufficientBandwidth {
get {
return ResourceManager.GetString("MoreInformationInsufficientBandwidth", resourceCulture);
}
}
///
/// Looks up a localized string similar to This application needs a Kinect for Windows sensor in order to function. Please plug one into the PC..
///
internal static string MoreInformationNoAvailableSensors {
get {
return ResourceManager.GetString("MoreInformationNoAvailableSensors", resourceCulture);
}
}
///
/// Looks up a localized string similar to This application needs a genuine Kinect for Windows sensor in order to function. Please plug one into the PC..
///
internal static string MoreInformationNotGenuine {
get {
return ResourceManager.GetString("MoreInformationNotGenuine", resourceCulture);
}
}
///
/// Looks up a localized string similar to The Kinect Sensor is plugged into the computer with its USB connection, but the power plug appears to be not powered..
///
internal static string MoreInformationNotPowered {
get {
return ResourceManager.GetString("MoreInformationNotPowered", resourceCulture);
}
}
///
/// Looks up a localized string similar to This application needs a Kinect for Windows sensor in order to function. Please plug one into the PC..
///
internal static string MoreInformationNotSupported {
get {
return ResourceManager.GetString("MoreInformationNotSupported", resourceCulture);
}
}
///
/// Looks up a localized string similar to Unable to launch the default web browser. Trying to navigate to: {0}.
///
internal static string NoDefaultBrowserAvailable {
get {
return ResourceManager.GetString("NoDefaultBrowserAvailable", resourceCulture);
}
}
}
}