[page:Object3D] →

[name]

Base class for Mesh objects, such as [page:MorphAnimMesh] and [page:SkinnedMesh].

Constructor

[name]( [page:Geometry geometry], [page:Material material] )

geometry — An instance of [page:Geometry].
material — An instance of [page:Material] (optional).

Properties

.[page:Geometry geometry]

An instance of [page:Geometry], defining the object's structure.

.[page:Material material]

An instance of [page:Material], defining the object's appearance. Default is a [page:MeshBasicMaterial] with wireframe mode enabled and randomised colour.

Methods

.getMorphTargetIndexByName( [page:String name] )

name — a morph target name
Returns the index of a morph target defined by name.

.updateMorphTargets() [page:todo]

todo

Source

[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]