[page:Object3D] →
[name]
Base class for Mesh objects, such as [page:MorphAnimMesh] and [page:SkinnedMesh].
Constructor
[name]( [page:Geometry geometry], [page:Material material] )
geometry — An instance of [page:Geometry].
material — An instance of [page:Material] (optional).
Properties
.[page:Geometry geometry]
An instance of [page:Geometry], defining the object's structure.
.[page:Material material]
An instance of [page:Material], defining the object's appearance. Default is a [page:MeshBasicMaterial] with wireframe mode enabled and randomised colour.
Methods
.getMorphTargetIndexByName( [page:String name] )
name — a morph target name
Returns the index of a morph target defined by name.
.updateMorphTargets() [page:todo]
todo
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]