[page:Object3D] →
[name]
Scenes allow you to set up what and where is to be rendered by three.js. This is where you place objects, lights and cameras.
Constructor
[name]()
todo
Properties
.[page:Fog fog]
A [page:Fog fog] instance defining the type of fog that affects everything rendered in the scene. Default is null.
.[page:Material overrideMaterial]
If not null, it will force everything in the scene to be rendered with that material. Default is null.
.[page:Boolean matrixAutoUpdate]
??? - Default is false.
.[page:boolean autoUpdate]
todo
Methods
Source
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]